Boyett Point Count System Reviewed
Like all games of chance, playing poker has its ups and downs. Everybody who has ever played poker before in their lives would know that on some days, every hand falls your way and you rake in the winnings. On other days however, nothing goes right and you lose all your money. Wouldn’t it be nice to have a reliable, easy-to-use “secret formula†to help you out on those days?
Enter the Boyett Point Count System for Omaha Hi-Lo Poker.
I was recently introduced to this e-book when my editor emailed me a link and asked me to give it an honest review. I first visited the Boyett Point Count website where they published statistics showing the Boyett Point Count System in use and also described the system as way easier and simpler to use than any other pre-existing system. Intrigued, I started learning the system and giving it some trial runs.
The first time I used this system was in a trial run where I basically dealt cards to myself. Since the e-book recommended the system to be used with 7 or more players, I dealt out nine hands in a circle. Then, I looked at each hand, calculated the total score of each hand using the three given equations and recorded each score down. At the end, I took the hand with the best score and played through the game. True enough, the hand won. I tested the system again four more times, of these four, the system won twice. The total success rate for the Boyett Point Count System in the trial was 60%.
Not entirely convinced at how the Boyett Point Count System would fare in an actual field test, I tried it again the next day on a friendly game with 6 friends. Although I didn’t tell them of the system, I didn’t wager any money on it either as I was unsure if the system could hold up. Again, I calculated the total score of my hand and only entered the game if my score was 30 or higher. The e-book promised a 50% win rate with this strategy. Out of the 20 games I played, I won 8 of them, giving a 40% win rate. On the plus side, 40% isn’t that far off from 50%, however, it still meant that I lost most of the 20 games.
Finally, I decided to give the system one last chance. Figuring that the number of players could have accounted for the different success rates in the first and second tests, I called up 8 friends and challenged them to another friendly game. Following the system once more and only entering once my score was 30 and above, I managed to win 8 out of the 12 games I played. This gave a 67% win rate, well within the margin stated by the book.
So there you go, my experiences so far with the Boyett Point Count System have been positive overall. While it is definitely not infallible, it does work for most scenarios.
Things to take note of include: it works better with more players in the game and it only works for the Omaha Hi-Lo Variation.
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